Name: Constantine Balthasar Xanto Race: Human Age: 18 Job: Black Mage Level: 10 Exp: 22500/27500 xp Gil: 0 HP Die: d6+3 MP Die: d10+7 HP: 90/ 90 MP: 133/133 Appearance: Red hair, green eyes, is about 5'1" and weighs 126 lbs (very small and scrawny), pale complexion, still dressed in slave outfit Birthday: June 20 (Gemini) Blood Type: AB Combat Advantages: Ambidextrous, Personal Element [Lightning (10%)], Combat Reflexes, Pure Soul [+2], Good Fortune [x2] Combat Disadvantages: Frail [-1], Vulnerability [Time], Soft Target _________________________________________ Reasons behind Advantages & Disadvantages ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Ambidextrous: Because of working in the mines, he can use either hand with equal proficiency. Personal Element [Lightning (10%)]: When learning spells, he found Lightning-based spells to be easiest to learn. Combat Reflexes: He gained a sense of awareness around him from the work in the mines. Pure Soul [+2]: He is in tune with magic to the point of gaining more mana faster. Good Fortune [x2]: He seems to be very lucky because of a few run-ins in the mines where nothing bad happened to him. Frail [-1]: Being a mage, he isn't in as good a shape as the others. Vulnerability [Time]: He has never been good with time, and as such, is affected by it more than others. Soft Target: As a mage, his ability to protect himself from attacks is hindered. STR [ 4 / 15] Default: 22% VIT [ 8 / 15] Default: 34% AGI [ 7 / 20] Default: 31% SPD [ 8 / 20] Default: 34% MAG [11 / 25] Default: 43% SPR [11 / 25] Default: 43% ____________ Combat Stats ¯¯¯¯¯¯¯¯¯¯¯¯ M.Acc: 132% Dex: 74% Mind: 82% Eva: 15% M.Eva: 22% Armor: 0 M. Armor: 0 Initiative: 1d10+8 _____________ Weapon Skills ¯¯¯¯¯¯¯¯¯¯¯¯¯ Cudgels: 68 (Acc = 102%) Knives: 68 (Acc = 102%) Two-Weapons: 58 (Acc = 92%) _________ Equipment ¯¯¯¯¯¯¯¯¯ Right Hand: Dirk (1d6+14 Arm Physical (AGI) [---]) Left hand: Bare hand (1d6+8 Arm Physical [---]) Head: None (0 ARM, 0 MARM, 0 DEF, 0 MDEF [---]) Body: Bronze Vest (0 ARM, 0 MARM, 0 DEF, 0 MDEF [---]) Arm: Bright Gauntlet (0 ARM, 0 MARM, 0 DEF, 0 MDEF [---]) Accessory: None (---) ____________ Other Skills ¯¯¯¯¯¯¯¯¯¯¯¯ Awareness: 68% Inquiry: 68% Negotiation: 52% Navigation: 52% Lore [Magic]: 68% Lore [Summons]: 68% Lore [Folklore]: 66% Lore [History]: 66% Language [Elven]: 54% Language [Dwarven]: 54% Language [Dragon]: 50% Language [Common]: 52% _____ Items ¯¯¯¯¯ ___________ Misc. Items ¯¯¯¯¯¯¯¯¯¯¯ _____________ Job Abilities ¯¯¯¯¯¯¯¯¯¯¯¯¯ Level 1: Level 1 Black Magic Type: Magic Target: Varies Effect: Gain access to level 1 Black Magic, See Job Write-up Level 9: Level 2 Black Magic Type: Magic Target: Varies Effect: Gain access to level 2 Black Magic, See Job Write-up _____ Magic ¯¯¯¯¯ Thunder (7 MP) L1 Target: Single Type: Elemental (Lightning) Reflectable: Yes Damage: (1d8+44)*1.1 M.Arm Lightning Fire (7 MP) L1 Target: Single Type: Elemental (Fire) Reflectable: Yes Damage: 1d8+44 M.Arm Fire Blizzard (7 MP) L1 Target: Single Type: Elemental (Ice) Reflectable: Yes Damage: 1d8+44 M.Arm Ice Poison (9 MP) L1 Target: Single Type: Elemental (Bio), Status (Toxin) Reflectable: Yes Damage: 1d8+44 M.Arm Bio Additional Effect: CoS 82, M.Eva to cause Status Condition Poison (infinite) Blind (5 MP) L1 Target: Single Type: Status (Seal) Reflectable: Yes Effect: CoS 82, M.Eva to cause Status Condition Blind (6) Sleep (5 MP) L1 Target: Single Type: Status (Seal) Reflectable: Yes Effect: CoS 82, M.Eva to cause Status Condition Sleep (6) Water (18 MP) L2 Target: Single Type: Elemental (Water) Reflectable: Yes Damage: 2d8+88 M.Arm Water